掲載論文閲覧:JETは専門家による査読のある、オープンアクセスの人間工学に関する科学雑誌です:Journal of Ergonomic Technology (JET)

Journal of Ergonomic Technology (JET)
ISSN 2432-1575

掲載論文閲覧

Using multimedia for electronic communication in office environment
論文掲載日:2001/03/01  第1巻
論文著者:
Tadashi HIROSE, Hitachi Ltd. , Japan
論文概要:
Review article
Appeared on Ergonomics of Human System Interaction Vol. 1, No. 1, 50/54, 1994

Traditional research on computer and human interactions had focused on the physical and/or mental effects on humankind. As the computer widely spread in office environment and used to communicate between one and other daily, we must mention about its organizational effects. The electronic communication methods not only make easily to communicate each other, but also make change the communication style, contents, and social organization. It should be treated as new ergonomic problems of highly computerized age. We discuss these problems in office environment and recommend using the multimedia technologies as a part of its solutions.
ダウンロード回数:100 回
Development of image egogram
論文掲載日:2001/03/01  第1巻
論文著者:
Koshiro ADACHI, Japan Electronics Industry Association Human Interface Committee, Japan
論文概要:
Original article
Appeared on Ergonomics of Human System Interaction Vol. 1, No. 1, 42/49, 1994

Recently the image Delphi method has been used in the design and marketing fields. However, this method is defective in the arbitrariness in the map meaning, the interpretation of coordinate axes and the naming band the naming bases obtained by this method. The objectives of this monograph are the interchange analysis as the method of the character-behavior analysis in the clinical psychological field, the structural analysis of sub consciousness of human being etc. as well as the investigation as to the question if the coordinates of egogram used in the interchange analysis are useful for the meaning of an image map, the interpretation of coordinate exes, the naming, etc.
Firstly, in order to investigate into the fundamental structure of the image map, the propriety or egogram utilization was groped. Successively the words corresponding to respective quadrants of this fundamental structure were abstracted so that the image pictures of various goods previously collected may be made up according to the abstracted words. Thus, the close correlations with the Image Egogram can be detected in the light of the results of egogram given by the tested persons. Resultantly, it was elucidated that the egogram can be used for the image Delphi method. By the way, this image egogram as the title theme is a coinage word of the image map made up by the image selecting method on the premise of the egogram.
ダウンロード回数:121 回
Effects of stereoscopic images used in the virtual reality on eye movement
論文掲載日:2001/03/01  第1巻
論文著者:
Tsuneto IWASAKI, Shinobu AKIYA, University of Occupational and Environmental Health, Japan
Kageyu NORO, Takeshi TORIIZUKA, Waseda University, Japan
論文概要:
Original article
Appeared on Ergonomics of Human System Interaction Vol. 1, No. 1, 37/41, 1994

Binocular stereoscopic displays have been widely used as effective demonstration in the virtual reality. It is suspected that the reciprocal relation in the visual functions is collapsed as compared with normal viewing when looking at the binocular stereo-scopic images. The eye movement during images load were measured using a nelectro0oculogram (EOG) to investigate the effects of the stereo parallax on visual functions facility. The effect of the large-parallax stereoscopic images was that EOG disintegration was high, indicating significant inhibition of cooperative movement of the eyes.
ダウンロード回数:110 回
Development of the systems to produce virtual reality
論文掲載日:2001/03/01  第1巻
論文著者:
Takeshi KAWAI, Kageyu NORO, Waseda University, Japan
論文概要:
Technical note
Appeared on Ergonomics of Human System Interaction Vol. 1, No. 1, 32/33, 1994

In virtual reality (VR), sense of reality is important. Though we produce VR using current system, there are various problems in those. Therefore we need to develop the systems to produce VR.
In this research, we developed following 3 systems. 1. Dummy head recording system, 2. Horizontal display VR system, and 3. System to intervene virtual space with both hands.
We will produce VR using these systems, and examine the applications and the effects of those.
ダウンロード回数:113 回
The influence of ambient lighting conditions on luminance contrast of electronic displays
論文掲載日:2001/03/01  第1巻
論文著者:
Satoru KUBOTA, Seikei University, Japan
論文概要:
Technical note
Appeared on Ergonomics of Human System Interaction Vol. 1, No. 1, 21/23, 1994

The effects of the screen illuminance and the sly luminance on the contrast ratio of the different technology displays are investigated. It is shown that the contrast ratio is expressed as a function of the display emitting luminance, the luminance coefficient, the specular reflectance, the screen illuminance, and the superimposed light-source luminance. It is also shown that the relationship between the screen illuminance and the sly luminance due to maintain the contrast ratio n3 is estimated by a simple function.
ダウンロード回数:132 回
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